Attached to RayGun, and then nothing happens (Xamarin and F#)
adam@tachyus.com
Posted on
Jul 24 2014
Hello,
We have tried to integrate Raygun using Xamarin and F#. We've called the Attach function with the correct API Key at the beginning of "Main". Next, we raised an exception to see if we get any info back from Raygun on the website. However, there is nothing on the site, no dashboard, only info on how to integrate Raygun into the app. Is there something else we need to do?
Sincerely, Adam
Jason Fauchelle
Raygun
Posted on
Jul 24 2014
Hello Adam
Apologies for the bad initial experience. Are you also raising the exception during the initialization process of the application? If so, it may be that the application is not yet ready/capable of sending messages. Try raising the exception as the result of a user interaction such as pressing a button.
Regardless, are there any exceptions printed to the console related to Raygun?
I have not yet tried Raygun in a Xamarin F# application so I'll give that a go. If you are able to send a simple Xamarin F# project that you have handy, that would help a lot.
-Jason Fauchelle
adam@tachyus.com
Posted on
Jul 25 2014
Edit:
I got the C# Xamarin iOS example working. I'll try to get a F# example soon.
adam@tachyus.com
Posted on
Jul 25 2014
I may have found a work-around by messing with the build settings for Xamarin iOS. I'll give you an update.
adam@tachyus.com
Posted on
Jul 25 2014
Ok, I have resolved the issue. It was caused by linking the Raygun4Net assembly. If I skip it, it works. Sorry for the inconvenience.
Jason Fauchelle
Raygun
Posted on
Jul 25 2014
No inconvenience at all. Great to hear you got it working, thanks for the feedback :)
-Jason Fauchelle