Debug JavaScript in Google Chrome’s Dev Tools in 7 easy steps
Posted Aug 21, 2020 | 10 min. (2081 words)This article will focus on debugging JavaScript code within Google Chrome’s Developer Tools. Chrome’s Developer Tools are extremely powerful and will almost certainly speed up your troubleshooting process.
We’ll be using Raygun Crash Reporting to find the stack trace and the line of code the error occurred on. You can sign up for a free 14-day trial here.
The steps we are going to follow are:
- Sample project introduction
- Analyze a Raygun error report
- Explore the anatomy of the Chrome Dev Tools
- Add breakpoints to your code
- Step through your code
- Determine the state of your application
- Fix the bug!
So, let’s dive in!
Step 1: Sample project introduction
To demonstrate how to debug an application with Chrome Dev Tools, I’m going to use a simple “Add Person” form. This form allows you to enter a first, middle, and last name. On clicking the “Save” button, the form will do a bit of processing, and the data will be sent off to your (imaginary) server.
The code for this form has three functions:
- A click handler
- A capitalize string function
- A save function
var saveButton = document.getElementById('saveButton');
var firstNameField = document.getElementById('firstName');
var middleNameField = document.getElementById('middleName');
var lastNameField = document.getElementById('lastName');
function onSaveButtonClick(){
var firstName = firstNameField.value;
var middleName = middleNameField.value;
var lastName = lastNameField.value;
// capitalise the names
firstName = capitalizeString(firstName);
middleName = capitalizeString(middleName);
lastName = capitalizeString(lastName);
doSave(firstName, middleName, lastName);
}
function capitalizeString(value){
return value.split('')[0].toUpperCase() + value.slice(1);
}
function doSave(firstName, middleName, lastName){
alert(firstName + ' ' + middleName + ' ' + lastName + ' has been saved!');
}
saveButton.addEventListener('click', onSaveButtonClick);
Unfortunately, after shipping this to production late on a Friday evening, you start to see error reports coming into your dashboard. There’s a bug, and you need to fix it, quickly.
2. Analyze the report in Raygun Crash Reporting
Error reports that come into Raygun contain plenty of information that you can use to find and fix the error, so let’s have a look at what we’re dealing with.
The information you will need to debug the error is located in the “Stacktrace” module. The “Message” part of the Stacktrace is a short overview of what is wrong. In this case, the toUpperCase method is being called on an undefined value.
The Stacktrace tells you where the error occurred and the sequence of function calls that led there. As you can see in the screenshot above, the error happened in the capitalizeString function on Line 22 of the index.js file.
Knowing which line triggered the error means you can jump straight to the place where the error occurred and start digging into what has caused the problem.
3. Exploring the anatomy of the Developer Tools
The first step is to launch the app in Chrome and open up the Dev Tools. You can do this with the keyboard using the shortcut CMD-OPT-I on macOS or CTRL-SHIFT-I on Windows.
The Dev Tools will now be open inside the browser tab, and the Console tab will be active. This tab allows you to execute arbitrary JavaScript code at any time or to view any outputs from console.log calls.
Try inputting alert('Hello!');
and hitting Enter. You should see the alert appear straight away.
The Console tab is a valuable debugging tool as you can use it as a scratch pad for trying out code and evaluating variables as you diagnose your problem.
To debug the code, you first need to be able to navigate through your source code in the Dev Tools. You do this in the Sources tab.
The left pane of this tab has a tree view of all the source files loaded into the page. You can navigate these as you would in an IDE, as the contents are displayed in the central pane. The bottom pane gives you all your debugging options, which we will discuss in more detail later in the article.
If you have a lot of files, you can search them by using the shortcut CMD-P on macOS or CTRL-P on Windows, and then just start typing the name of the file.
In the app, you know the problem lies in the index.js file
, so select it from the list on the left to view its contents.
Step 4: Add breakpoints to your code
Now that you know how to view your code, we want to be able to step through it a line at a time to see where things may have gone wrong. To do this, we use breakpoints. Breakpoints are markers at specific points in the code which stop execution so you can inspect the state of the code at that point in time, and continue execution line-by-line.
There are a few different ways to add breakpoints which I’ll go over here:
Event breakpoints
You can force execution to break when a specific event happens on the page. Using the Event Listener Breakpoints section in the debugging pane, you can expand the relevant group and find the event you want to stop execution after.
For example, you could check the box for the “click” event which will stop execution when a click is made anywhere on the page.
Line breakpoints
The most common way to add a breakpoint is to find the specific line you want to stop on and add it there. Navigate to the file and line you are interested in and click the line number. A blue marker will be added on that line and execution will now stop every time it hits that line of code. In the screenshot below it will stop on Line 7 of index.js
.
Programmatic breakpoint
You can also add breakpoints programmatically, which can be useful if you don’t want to search through your code in Dev Tools when you have it handy in your IDE. You can also use this approach to conditionally introduce breakpoints (for example, at certain iterations of loops, or if the code runs on page load and there’s no time to add the breakpoint manually).
To do this, you add the debugger;
statement at the position you want to break the execution. The code below will have the same effect as the Line breakpoint above.
Error breakpoint
Dev Tools has a handy feature which will stop execution when it hits an exception in your code, allowing you to examine what’s going on at the time of the error. You can even choose to stop on exceptions that are already handled by a try/catch statement.
To enable this feature click the stop sign icon with the pause symbol within it. It will be blue when enabled. Check the box that appears to also break on caught exceptions.
Step 5: Step through your code
Now that we know how to break into our code we now want to step through each line so we can figure out what’s going wrong. First, put a breakpoint on Line 7 - just inside the Add button’s click handler so we can start at the beginning.
In the previous section, we inferred from the Raygun error report that the error came from the capitalizeString
method. This method is called three times, so which instance is the culprit? You can look a little closer at the Stacktrace and see that it was the call that came from Line 13 which caused the error. You know that Line 13 relates to the Middle Name value. Therefore, you should focus your effort on reproducing the error by crafting your input correctly.
With this extra knowledge, you can fill in the First and Last Name fields but leave the Middle Name blank to see if this triggers the error.
Hit the Save button. From here, the Source tab will open where you can see the breakpoint activated. You can now start to step through the code. To do this, you use the buttons in the debugging pane. This set of buttons can be used to pause execution, to step over the next function call, to step into the next function call, to step out of the current function call, to step forward, to deactivate breakpoints altogether, or to pause on exceptions.
You’re going to use these to step all the way to your capitalizeString function. So from Line 7, use the “Step over Current Line” button until we get to Line 13. The active line is shown with lines above and below it.
You can now use the “Step into Function” button to move into the call to the capitalizeString function, jumping from Line 13 to Line 20.
Navigating the Call Stack
When you’re moving through the code like this, you might want to jump back to a parent function to check what was happening at that point. To do this, use the Call Stack section, which lists all the functions that have been passed through to get to this point in your code — exactly the same as the Call Stack shown in the Raygun error report.
You can simply click on an item in this list and you will be moved back to that function. Bear in mind that the current position in the execution doesn’t change, so using the Step Over buttons will continue from the top of the call-stack.
Step 6: Determine the state of your application
Now you’ve navigated to where your error happened we need to examine the state of the application and figure out what’s causing the error.
There are a bunch of options for figuring out what values variables contain and evaluating expressions before the code moves on. We’ll look at each in turn:
Mouse hover
The simplest way to determine the value of a variable is to just hover the mouse over it and a tooltip will pop up with the value. You can even select a group of expressions and hover over this to get the output of the expression.
Watches
You can add expressions to the Watch panel which displays the current value of the expression as you move through the code. This is handy to keep track of how more complex expressions change over time.
You add these by either clicking the “+” button at the top of the panel or by selecting an expression, right-clicking and choosing “Add selected text to watches”.
Scope
The Scope panel displays a list of variables currently within scope and their associated values. This is similar to the Watch panel but is generated automatically by Chrome Dev Tools. The Scope panel is good for identifying local variables and saves you explicitly adding them to the Watch list.
Console
Finally, the Console tab is a great tool for checking expression values and experimenting with code. Just switch back to the Console tab, type some code and hit enter. Chrome Dev Tools will execute the code within the context and scope of the current breakpoint.
Step 7: Fix the bug
Switch over to the Console tab and let’s start to break down the line that caused the error so you can fix it using the Console tab.
First, check the output of the value.split('')
call so you can get the first character then call the toUpperCase
function on it.
Executing the expression in the Console shows it returns an empty array — this is where the error comes from! Since it returns an empty array and we try to call toUpperCase
on the first item (which is undefined, since there are no items) that gives you the error.
You can verify this by entering the full expression into the Console:
So, to fix the problem, you need to check that the string is either empty or undefined. If it is, you need to return an empty string back without doing any processing.
function capitalizeString(value){
if(!value || value.length === 0){
return '';
}
return value.split('')[0].toUpperCase() + value.slice(1);
}
Summary
That wraps up this quick intro to debugging JavaScript in Chrome’s Developer Tools. It is a powerful tool and taking the time to master it will make a significant difference in speeding up your debugging skills.
There are a number of great features in there that I haven’t touched on here, so I’d urge you to fire it up and experiment within your application. Get used to stepping through the code and examining the state of things at each point.
If you’d like to learn more, we wrote a whole guide on JavaScript debugging in major browsers. Debug JavaScript using the same process as above in: